4th Edition Dungeons and Dragons has made a fairly strong move away from randomness at the gaming table. From the point buy system becoming the character creation standard to a leveling system which defies random encounters the dice have become a less necessary tool.
For those who really do enjoy rolling the dice more than necessary, are there ways of injecting randomness into the game without breaking it? Of course there are.
Here are some ideas.
• Roll random characters. Roll a die to determine your race. Roll a die to determine your class. Roll dice to determine your ability scores. Roll dice to determine your powers, skills, background and even equipment. This can lead to some extremely wacky combinations that can turn out to be very fun.
• Make up a random encounter deck per the instructions in the Dungeon Master’s Guide. Or just make up a list of monsters of the appropriate level and then roll dice instead of drawing cards.
• Roll random NPC reactions. Not just favorable or unfavorable, but a nifty chart like:
Friendly Reactions
1-3 Tells a knock-knock joke
4-5 Invites PC’s to dinner
6-8 Offers healing
9-10 Offers most valuable possession
11-12 Shares childhood secret
• Roll a d8 instead of choosing the direction your character moves during combat. Not the best strategically but definitely fun for chaotic minded types.
• Roll to determine which power to use.
Naturally there are many other ways of injecting some random fun into your game, but these are some ideas to get you started!
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