Okay, so the debate has waxed hot around the internet, so I’m going to add my grease to the fire in the next series of posts. Try not to take me too seriously because, as with everything else I do this exercise is about finding the fun.
Sample the first: character creation.
Roll 3d6 six times. Put your lowest score into Charisma. Put your highest score into your class’s prime requisite. Copy down your saving throws and attack numbers. Roll starting gold. Buy equipment. Ten minutes later you are in the dungeon.
1st/2nd Edition AD&D
Roll 4d6 six times. Put your lowest score into Charisma. Put your highest score into your class’s prime requisite. If you wanted to play a paladin or ranger then screw around with your stats until you had something that worked. If your DM allowed it, reroll until you got a decent character. Have the DM THAC0. Make racial modifiers to your ability scores. Have the DM re-explain THAC0. Copy down saving throws and to hit numbers. Have the DM re-explain THAC0. Fifteen minutes later you are in the dungeon.
Roll 4d6 six times. Compare your results to a point-buy character. Haggle with the DM until he gives you more points to spend. Re-read the pre-requisites for every prestige class available. Re-read the level progression for each base class available. Calculate out the feats you will need for the first prestige class. Min/Max based on feat entry requirements. Put just enough points into INT/WIS/CHA to cover the highest level of spells you plan on learning (unless you are munchkining a spell caster or bard), dump most everything else into strength. Re-calculate. Decide you to go a different route. Email your DM and ask about tweaking a feat. When he says no, email your DM asking about an obscure feat found in a hard to find splat book. Keep tweaking until you have +12 to whatever key action you want to use at first level. Two days later you enter your data onto a character sheet. Fifteen minutes later you are in the dungeon.
Choose a pre-generated ability score array from the PHB. Curse silently because there is no tweaking going on. Re-read the list of powers, silently cursing because nothing seems to stack and it doesn’t feel like there is room to wiggle. Choose your powers. Re-read the list of feats, looking for a loophole. Choose a feat. Buy some equipment. Copy some numbers onto your character sheet. Copy some numbers onto your power cards. Half an hour later you enter the dungeon, still feeling like you got ripped off because you weren’t able to tweak anything and didn’t get to ask the DM once about an obscure feat.
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