Elf - Dungeons and Dragons 4th Edition
Elves are a beautiful, wild race who thrive on sport and cunning. They are as graceful as they are deadly. Elves are descended from the fey, though through a different line from the Eladrin. An elf relies on hisi skill and wits to protect those he loves.
RACIAL TRAITRACIAL TRAITS
Average Height: 5´ 4˝–6´ 0˝
Average Weight: 130–170 lb.
Ability Scores: +2 Dexterity, +2 Wisdom
Size: Medium
Speed: 7 squares
Vision: Low-light
Languages: Common, Elven
Skill Bonuses: +2 Nature, +2 Perception
Elven Weapon Proficiency: You gain proficiency withthe longbow and the shortbow.
Fey Origin: Your ancestors were native to the Feywild, so you are considered a fey creature for the purpose of effects that relate to creature origin.
Group Awareness: You grant non-elf allies within 5 squares of you a +1 racial bonus to Perception
checks.
Wild Step: You ignore difficult terrain when you shift (even if you have a power that allows you to shift
multiple squares).
Elven Accuracy: You can use elven accuracy as an encounter power.
Elven Accuracy Elf Racial Power
With an instant of focus, you take careful aim at your foe and strike with the legendary accuracy of the elves.
Encounter
Free Action Personal
Effect: Reroll an attack roll. Use the second roll, even if it’s lower.
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